Apply Pace+ to this Axie for two rounds when mixed with one other card.
Air Power One
Value: 1
Assault: 125
Defend: 30
Deal 120% injury when chained with one other “Trump” card.
All-out Shot
Value: 0
Assault: 110
Defend: 0
Inflict 30% of this Axie’s max HP to itself.
Allergic Response
Value: 1
Assault: 100
Defend: 30
Deal 130% injury to debuffed targets.
Anesthetic Bait
Value: 1
Assault: 60
Defend: 80
Apply stun when struck by Aquatic or Chicken class playing cards. Can solely set off as soon as per spherical
Indignant Lam
Value: 1
Assault: 110
Defend: 40
Deal 120% injury if this Axie’s HP is beneath 50%.
Aqua Deflect
Value: 1
Assault: 80
Defend: 80
Can’t be focused by Aquatic playing cards if this Axie has teammates remaining.
Aqua Inventory
Value: 1
Assault: 45
Defend: 80
Acquire 1 power if this Axie is struck by an Aquatic card.
Aqua Vitality
Value: 1
Assault: 70
Defend: 30
Profitable assaults restore 50 HP for every Anemone half this Axie posseses.
Aquaponics
Value: 1
Assault: 70
Defend: 30
Profitable assaults restore 50 HP for every Anemone half this Axie possesses.
Balloon Pop
Value: 0
Assault: 40
Defend: 0
Apply Concern to focus on for 1 flip. If defending, apply Concern to self till subsequent spherical.
Bamboo Clan
Value: 1
Assault: 80
Defend: 80
Elevated 20% injury when chained with one other plant card.
Barb Strike
Value: 1
Assault: 90
Defend: 40
Apply poison to focus on when performed in chain.
Black Bubble
Value: 1
Assault: 110
Defend: 40
Apply Jinx to focus on for two rounds.
Blackmail
Value: 1
Assault: 120
Defend: 30
Switch all debuffs on this Axie to focus on.
Blood Style
Value: 1
Assault: 80
Defend: 40
Heal this Axie by the injury inflicted with this card.
Department Cost
Value: 1
Assault: 125
Defend: 25
Improve important probability by 20% if comboed with two plant playing cards. (textual content correction solely)
Bug Noise
Value: 1
Assault: 110
Defend: 40
Apply Assault- to focus on.
Bug Sign
Value: 1
Assault: 80
Defend: 50
Steal power out of your opponent when chained with one other “Bug Sign” card.
Bug Splat
Value: 1
Assault: 110
Defend: 50
Deal 50% extra injury when attacking Bug targets.
Bulkwark
Value: 1
Assault: 20
Defend: 80
Mirror 40% of melee injury again at attacker.
Buzzing Wind
Value: 0
Assault: 10
Defend: 30
Apply Fragile to focus on till subsequent spherical.
Carrot Hammer
Value: 1
Assault: 80
Defend: 40
Acquire 1 power if this Axie’s protect breaks. Can solely set off as soon as per spherical.
Cattail Slap
Value: 0
Assault: 20
Defend: 30
Draw a card if struck by a Beast, Bug, or Mech card.
Chemical Warfare
Value: 1
Assault: 30
Defend: 100
Apply Stentch to enemy for 1 spherical.
Chitin Leap
Value: 1
Assault: 25
Defend: 30
Prioritizes furthest goal.
Chomp
Value: 1
Assault: 75
Defend: 50
Apply Stun to enemy when comboed with at the very least 2 extra playing cards.
Clam Slash
Value: 1
Assault: 110
Defend: 40
Apply Assault+ to this Axie when attacking Beast, Bug, or Mech targets.
Cleanse Scent
Value: 0
Assault: 0
Defend: 45
Take away all debuffs from this Axie.
Cockadoodledoo
Value: 0
Assault: 0
Defend: 35
Apply Assault+ to this Axie.
Cool Breeze
Value: 1
Assault: 120
Defend: 30
Apply Chill to focus on for two rounds.
Crimson Water
Value: 1
Assault: 120
Defend: 30
Goal injured enemy if this Axie’s HP is beneath 50%.
Essential Escape
Value: 1
Assault: 90
Defend: 20
Cut back injury taken by 15% this spherical.
Darkish Swoop
Value: 1
Assault: 10
Defend: 0
Goal quickest enemy.
Loss of life Mark
Value: 1
Assault: 100
Defend: 30
Apply Deadly to focus on if this Axie’s HP is beneath 30%.
Deep Sea Gore
Value: 1
Assault: 50
Defend: 80
Add 30% to this Axie’s protect when attacking.
Disarm
Value: 1
Assault: 100
Defend: 40
Apply Pace- to focus on for two rounds.
Disguise
Value: 0
Assault: 20
Defend: 20
Acquire 1 power when comboed with a plant card.
Drain Chunk
Value: 1
Assault: 55
Defend: 55
Heal this Axie by the injury this card inflicts.
Boring Grip
Value: 1
Assault: 110
Defend: 30
Deal 30% extra injury to shielded targets.
Early Chicken
Value: 1
Assault: 110
Defend: 20
Deal 120% injury if this Axie assaults first.
Eggbomb
Value: 1
Assault: 110
Defend: 0
Apply Aroma on this Axie till subsequent spherical.
Feather Lunge
Value: 1
Assault: 110
Defend: 50
Deal 120% injury when chained with one other “Lunge” card.
Fish Hook
Value: 1
Assault: 105
Defend: 25
Apply Assault+ to this Axie when attacking Plant, Reptile, or Nightfall targets.
Flanking Smack
Value: 1
Assault: 100
Defend: 40
Deal 120% injury if this Axie assaults first.
Forest Spirit
Value: 1
Assault: 0
Defend: 40
Heal entrance teammate for 120 HP. If there are not any teammates, heal this Axie as a substitute.
Gasoline Unleash
Value: 1
Assault: 20
Defend: 20
Apply poison every time this card is used to assault or defend.
Gerbil Leap
Value: 1
Assault: 50
Defend: 20
Skip the closest goal if there are 2 or extra enemies remaining.
Grub Explode
Value: 0
Assault: 65
Defend: 0
Deal 200% injury when attacking in Final Stand. Axie’s Final Stand ends after it assaults.
Grub Shock
Value: 1
Assault: 110
Defend: 60
Apply Concern to shielded targets
Hare Dagger
Value: 1
Assault: 115
Defend: 20
Draw a card if this Axie assaults initially of the spherical.
Headshot
Value: 1
Assault: 130
Defend: 0
Disable goal’s horn playing cards subsequent spherical.
Therapeutic Aroma
Value: 1
Assault: 0
Defend: 50
Heal this Axie for 120 HP.
Coronary heart Break
Value: 1
Assault: 120
Defend: 30
Apply Morale- to enemy for two rounds.
Hero’s Bane
Value: 1
Assault: 110
Defend: 25
Finish goal’s Final Stand.
Heroic Reward
Value: 0
Assault: 55
Defend: 0
Draw a card when attacking an Aquatic, Chicken or Daybreak goal.
Ailing-Omened
Value: 1
Assault: 120
Defend: 30
Apply Jinx to focus on for two rounds.
Insectivore
Value: 1
Assault: 120
Defend: 30
Goal Bug class enemy if this Axie’s HP is beneath 50%.
Ivory Chop
Value: 1
Assault: 70
Defend: 70
Draw a card if this Axie’s protect breaks. Can solely set off as soon as per spherical. (Mounted a bug the place taking part in 2 bone sails and having protect damaged solely resulted in drawing one card)
Ivory Stab
Value: 1
Assault: 90
Defend: 30
Acquire 1 power per important strike dealt by your crew this spherical.
Jar Barrage
Value: 1
Assault: 80
Defend: 20
Assaults that break this Axie’s protect can’t do extra injury. Can solely set off as soon as per spherical.
Juggling Balls
Value: 1
Assault: 40
Defend: 30
Strike 3 instances.
Kotaro Chunk
Value: 1
Assault: 85
Defend: 30
Acquire 1 power if goal is quicker than this Axie.
Leek Leak
Value: 1
Assault: 60
Defend: 80
When hit, disable the attacker’s ranged playing cards subsequent spherical.
Luna Soak up
Value: 0
Assault: 0
Defend: 30
Acquire 1 power.
Merry Legion
Value: 1
Assault: 75
Defend: 85
Add 20% protect to this Axie when performed in a sequence.
Mite Chunk
Value: 0
Assault: 30
Defend: 0
Add 100% extra injury when comboed with one other card.
Mystic Rush
Value: 0
Assault: 35
Defend: 0
Apply Pace- to focus on for two rounds.
Neuro Toxin
Value: 1
Assault: 100
Defend: 65
Apply Assault- to poisoned targets.
Evening Steal
Value: 1
Assault: 90
Defend: 20
Steal 1 power out of your opponent when comboed with one other card.
Nile Strike
Value: 1
Assault: 85
Defend: 60
Apply Pace- to focus on for two rounds.
Nitro Leap
Value: 1
Assault: 120
Defend: 35
All the time strike first if this Axie is in Final Stand.
Numbing Lecretion
Value: 1
Assault: 30
Defend: 30
Disable goal’s melee playing cards when comboed with one other card.
Nut Crack
Value: 1
Assault: 105
Defend: 30
Deal 120% injury when comboed with one other ‘Nut Cracker’ card.
Nut Throw
Value: 1
Assault: 105
Defend: 30
Deal 120% injury when comboed with one other ‘Nut Cracker’ card.
October Deal with
Value: 1
Assault: 0
Defend: 110
Draw a card if this Axie’s protect doesn’t break this spherical.
Overgrow Keratin
Value: 1
Assault: 90
Defend: 30
Get well 20 protect per flip.
Affected person Hunter
Value: 1
Assault: 130
Defend: 0
Goal an Aquatic class enemy if this Axie’s HP is beneath 50%.
Peace Treaty
Value: 1
Assault: 120
Defend: 30
Apply Assault- on track.
Piercing Sound
Value: 1
Assault: 80
Defend: 40
Destroy 1 of your opponent’s power.
Poo Fling
Value: 1
Assault: 30
Defend: 100
Apply Stench to focus on till finish of spherical.
Prickly Entice
Value: 1
Assault: 110
Defend: 20
Deal 120% injury if this Axie assaults final.
Puffy Smack
Value: 1
Assault: 110
Defend: 40
Skip targets which might be in Final Stand.
Rampant Howl
Value: 1
Assault: 120
Defend: 30
Apply Morale+ to your crew for two rounds if this Axie assaults whereas in Final Stand.
Refresh
Value: 0
Assault: 0
Defend: 50
Take away all debuffs from a teammate if its instantly in entrance (similar row) of this Axie.
Revenge Arrow
Value: 1
Assault: 125
Defend: 25
Deal 150% injury if this Axie is in Final Stand.
Dangerous Feather
Value: 1
Assault: 150
Defend: 0
Apply 2 Assault- to this Axie.
Scale Dart (Aquatic)
Value: 1
Assault: 120
Defend: 30
Draw a card if goal is in Final Stand.
Scale Dart (Reptile)
Value: 1
Assault: 90
Defend: 60
Generate 1 power when attacking a buffed goal.
Scaly Lunge
Value: 1
Assault: 110
Defend: 50
Deal 120% injury when chained with one other “Lunge” card.
Scarab Curse
Value: 1
Assault: 110
Defend: 40
Goal can’t be healed for two rounds.
Seed Bullet
Value: 1
Assault: 30
Defend: 50
Goal the quickest enemy.
Self Rally
Value: 0
Assault: 0
Defend: 40
Apply 2 Morale+ to this Axie for two rounds.
Shell Jab
Value: 1
Assault: 100
Defend: 50
Deal 130% injury when attacking an idle goal.
Shelter
Value: 1
Assault: 0
Defend: 120
Disable important strikes on this Axie throughout this spherical.
Shipwreck
Value: 1
Assault: 70
Defend: 95
Apply Assault+ to this Axie if its protect breaks. Can solely set off as soon as per spherical.
Shroom’s Grace
Value: 1
Assault: 0
Defend: 40
Heal this Axie for 120 HP.
Single Fight
Value: 1
Assault: 80
Defend: 0
Assured important strike when comboed with at the very least 2 different playing cards.
Sinister Strike
Value: 1
Assault: 130
Defend: 20
Deal 200% injury on important strikes.
Slippery Defend
Value: 1
Assault: 10
Defend: 145
Add 15% of this Axie’s protect to adjoining teammates.
Sensible Shot
Value: 1
Assault: 40
Defend: 20
Skip the closest goal if there are 2 or extra enemies remaining.
Sneaky Raid
Value: 1
Assault: 20
Defend: 30
Goal the furthest enemy.
Soothing Music
Value: 1
Assault: 60
Defend: 0
Ignore protect. Apply sleep to focus on.
Spicy Shock
Value: 1
Assault: 80
Defend: 50
Disable goal’s mouth playing cards subsequent spherical.
Spike Throw
Value: 1
Assault: 80
Defend: 50
Goal enemy with the bottom protect when comboed with 2 or extra playing cards.
Spinal Faucet
Value: 1
Assault: 100
Defend: 20
Prioritize idle goal when comboed with at the very least 2 extra playing cards.
Star Shuriken
Value: 1
Assault: 115
Defend: 15
Goal can’t enter Final Stand if this card brings its HP to zero.
Sticky Goo
Value: 1
Assault: 40
Defend: 60
Stun attacker if this Axie’s protect breaks. Can solely set off as soon as per spherical.
Sugar Rush
Value: 1
Assault: 120
Defend: 20
Deal 10% extra injury for every allied bug Axie.
Sunder Armor
Value: 1
Assault: 80
Defend: 50
Add 20% protect to this Axie for every debuff it possesses.
Sunder Claw
Value: 0
Assault: 20
Defend: 0
Randomly discard 1 card out of your enemy’s hand when comboed with one other card.
Shock Invasion
Value: 1
Assault: 80
Defend: 60
Deal 130% injury if goal is quicker than this Axie.
Swallow
Value: 1
Assault: 90
Defend: 30
Heal this Axie by the injury inflicted with this card.
Candy Occasion
Value: 2
Assault: 0
Defend: 40
Heal entrance teammate for 270 HP. If there are not any entrance teammates, heal this Axie as a substitute.
Swift Escape
Value: 1
Assault: 105
Defend: 20
Apply Pace+ to this Axie for two rounds when attacked.
Tail Slap
Value: 0
Assault: 20
Defend: 0
Acquire 1 power when comboed with one other card.
Terror Chomp
Value: 1
Assault: 100
Defend: 35
Apply Concern to focus on for two turns when performed in a Chain.
Third Look
Value: 1
Assault: 80
Defend: 50
Randomly discard 1 card out of your enemy’s hand when comboed with one other card.
Tiny Catapult
Value: 1
Assault: 80
Defend: 50
Mirror 50% of ranged injury again at attacker.
Tiny Swing
Value: 1
Assault: 85
Defend: 40
Deal 150% injury after spherical 4.
Triple Risk
Value: 0
Assault: 40
Defend: 10
Assault twice if this Axie has any debuffs.
Turnip Rocket
Value: 1
Assault: 60
Defend: 80
Goal a chicken if comboed with 2 or extra playing cards.
Twin Needle
Value: 0
Assault: 35
Defend: 0
Assault twice when comboed with one other card.
Upstream Swim
Value: 1
Assault: 110
Defend: 30
Apply Pace+ to this Axie for two rounds when comboed with one other Aquatic class card.
Vegan Weight loss program
Value: 1
Assault: 75
Defend: 75
Heal this Axie by the injury this card inflicts on a Plant goal.
Vegetal Chunk
Value: 1
Assault: 30
Defend: 30
Steal 1 power out of your opponent when comboed with one other card.
Venom Spray
Value: 0
Assault: 20
Defend: 20
Apply 1 poison to focus on.
Vine Dagger
Value: 0
Assault: 20
Defend: 30
Double protect from this card when comboed with a plant card.
Water Sphere
Value: 1
Assault: 120
Defend: 30
Apply Chill to focus on for two rounds.
Why So Critical
Value: 1
Assault: 95
Defend: 55
Heal this Axie by the injury inflicted with this card to Aquatic targets.
Wood Stab
Value: 1
Assault: 105
Defend: 40
Deal 120% injury if this Axie’s protect breaks.
Woodman Energy
Value: 1
Assault: 90
Defend: 80
Add Defend equal to the injury this playing cards offers to Plant targets.